1. For any jump ball, when the official is ready to toss the ball, a non-jumper may move away from the circle. T-F
2. For any jump ball, when the official is ready to toss the ball, a non-jumper may move onto the circle. T-F
3. For any jump ball, when the official is ready to toss the ball, a non-jumper may move around the circle. T-F
4. If play is started by a jump ball, the game clock shall start when the tossed ball is:
5. On a free throw, the ball becomes live when: